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New Blender Hair in version 3.2 Alpha

Blender 3.2 Alpha has a new hair modeling system. In the last years, Blender has added a new geometry-based node system. It has had a node-based material system for a while. The Geometry Nodes system adds the ability to create particle-like effects but using a nodes workflow. The current hair system uses particles and particle physics to manipulate and create hair solutions. The new technique using curve objects along with geometry nodes to quickly design and create hair solutions. I love it. It is still in alpha so it cannot be easily connected to a rig and moved with an animated base-model (like the gorilla here) but I am certain that will happen soon enough.

This is the basic end product. I like the versatility of the hair growing and grooming system, though it is only in alpha.

This is the basic end product. I like the versatility of the hair growing and grooming system, though it is only in alpha.

Gorilla Turntable

I needed something hairy to sculpt hair on, so I created a Gorilla.

I needed something hairy to sculpt hair on, so I created a Gorilla.

The skin is a simple parametric pattern that looks like a dark leather.

The skin is a simple parametric pattern that looks like a dark leather.

Front view

Front view

This is my first bit of shaping and sculpting hair in the new Blender 3.2 Alpha tool

This is my first bit of shaping and sculpting hair in the new Blender 3.2 Alpha tool

I added a few more parametric wrinkles on the skin which folded nicely under the eyes and around the mouth, just using normals.

I added a few more parametric wrinkles on the skin which folded nicely under the eyes and around the mouth, just using normals.

I like how easily controllable the hair length and shape is, and how the tool can create following hair that following the first shape and length data.

I like how easily controllable the hair length and shape is, and how the tool can create following hair that following the first shape and length data.

This is the whole model with hair before I added the glasses and pipe.

This is the whole model with hair before I added the glasses and pipe.